Localization

Mobile SDK will automatically pick device preselected language. You can override this behaviour by providing your specified locale during SDK setup.

Kevin.shared.locale = Locale(identifier: "en")

Keep in mind, that SDK supports only language locales listed below, so in case of unsupported locale, the default English (en) will be used.

Supported locales

  • English (en)

  • Bulgarian (bg)

  • Czech (cs)

  • Danish (da)

  • German (de)

  • Greek (el)

  • Spanish (es)

  • Estonian (et)

  • Finnish (fi)

  • French (fr)

  • Hungarian (hu)

  • Icelandic (is)

  • Italian (it)

  • Lithuanian (lt)

  • Latvian (lv)

  • Dutch (nl)

  • Norwegian (no)

  • Polish (pl)

  • Portuguese (pt)

  • Romanian (ro)

  • Russian (ru)

  • Slovak (sk)

  • Slovenian (sl)

  • Swedish (sv)

Last updated