Mobile SDK will automatically pick device preselected language. You can override this behaviour by providing your specified locale during SDK setup.
Kevin.shared.locale = Locale(identifier: "en")
Keep in mind, that SDK supports only language locales listed below, so in case of unsupported locale, the default English (en) will be used.

Supported locales

  • English (en)
  • Bulgarian (bg)
  • Czech (cs)
  • Danish (da)
  • German (de)
  • Greek (el)
  • Spanish (es)
  • Estonian (et)
  • Finnish (fi)
  • French (fr)
  • Hungarian (hu)
  • Icelandic (is)
  • Italian (it)
  • Lithuanian (lt)
  • Latvian (lv)
  • Dutch (nl)
  • Norwegian (no)
  • Polish (pl)
  • Portuguese (pt)
  • Romanian (ro)
  • Russian (ru)
  • Slovak (sk)
  • Slovenian (sl)
  • Swedish (sv)